History of Bad Neighbors

Revision 1234 by archivist at 2026-10-01 18:15:02

Overview

Bad Neighbors is an Adventure on Titan in the New Pacific Arcology (the Rig), started by speaking to Sloane after completing the story mission Riptide. Objective: resolve a dangerous conflict between the Fallen and the Hive. Recommended Power is +60 (original Beyond Light/Forsaken-era Destiny 2 value, now scaled; it is a 1-3 player activity).

Encounters and mechanics

  1. Collect six components from Fallen enemies, before they detonate a bomb, to build a Hive disruptor with Ghost.
  2. Move through the Tidal Anchor sector fighting Hive and complete platforming to reach Tower 2; bring long-range weapons for Shrieker turrets.
  3. Plant the disruptor on a Resonator; waves of Wizards spawn, two of which are invulnerable, so focus the third.
  4. Defeat the final Wizard. The Destiny 2 Wiki names it Zethes; Destinypedia says Azyrax, Exalted Conjurer. Sources disagree.

Solar weapons help against Hive Wizards.

Rewards

An Upgrade Point.

Related triumphs

None confirmed.