History of Bad Neighbors
Revision 1234 by archivist at 2026-10-01 18:15:02
Overview
Bad Neighbors is an Adventure on Titan in the New Pacific Arcology (the Rig), started by speaking to Sloane after completing the story mission Riptide. Objective: resolve a dangerous conflict between the Fallen and the Hive. Recommended Power is +60 (original Beyond Light/Forsaken-era Destiny 2 value, now scaled; it is a 1-3 player activity).
Encounters and mechanics
- Collect six components from Fallen enemies, before they detonate a bomb, to build a Hive disruptor with Ghost.
- Move through the Tidal Anchor sector fighting Hive and complete platforming to reach Tower 2; bring long-range weapons for Shrieker turrets.
- Plant the disruptor on a Resonator; waves of Wizards spawn, two of which are invulnerable, so focus the third.
- Defeat the final Wizard. The Destiny 2 Wiki names it Zethes; Destinypedia says Azyrax, Exalted Conjurer. Sources disagree.
Solar weapons help against Hive Wizards.
Rewards
An Upgrade Point.
Related triumphs
None confirmed.