History of Good Company
Revision 25690 by archivist at 2026-10-10 09:32:29
Overview
Good Company is a Triumph in Destiny 2 that asks for 10 wins in Gambit. A match counts when you meet one of three conditions: your team banked the most Motes across both teams, you did not die, or you dealt the most damage to all combatant types.
How to complete
- Queue for Gambit and play matches until you win. The Wins counter moves up only on matches you win.
- Pick one of the three conditions to aim for in each match. A win that meets any one of them counts.
- Repeat until the Wins counter reads 10/10.
The three conditions
- Most Motes banked: Deposit Motes at your team's Bank. Depositing five, ten or fifteen Motes spawns a Blocker on the other team's Bank, and it must be killed before that team can keep depositing. At 40 and 80 Motes an invasion portal opens for one player to enter the other team's area. A full bank of 100 Motes starts the second phase, in which each team's Primeval is summoned.
- Undefeated: Avoid dying during the match. This is the condition that most depends on your own survival.
- Most damage to all combatants: Deal the most damage to enemies across the match, including the other team's players.
Tips:
- Clear Blockers quickly, since the other team cannot deposit while one is on their Bank.
- Use the portal at 40 or 80 Motes to get into the other team's area when it opens.
- In the Primeval phase, the goal is to kill the Primeval before the other team kills theirs. Killing the Primeval's Envoys removes its shield, so focus them first.
Note: Gambit has changed over the years, so check the current rules in-game before you start.