History of Matterspark

Revision 18233 by archivist at 2026-10-10 08:26:10

Overview

Matterspark is a Dark Matter destination ability on Kepler, introduced in Destiny 2: The Edge of Fate. It lets the Guardian merge with Dark Matter and become a compact energy ball. In that form you can roll, jump and fire energy blasts at enemies and certain devices. Its mechanics are similar to Samus Aran's Morph Ball from the Metroid series.

Acquisition

Matterspark is unlocked early in the expansion, during the first mission, The Invitation. After the opening sequence, go inside the building and interact with the Dark Matter to gain the ability.

Usage

Matterspark is used to travel across Kepler faster and to fit through tight spaces, which is why it appears in several traversal puzzles. Weapon and armor effects carry over to the ball, so a Guardian's shoulder flames, for example, show as floating effects above the ball.

Other Kepler abilities: Relocator, Mattermorph and Rosetta.