History of Mindcraft
Revision 26507 by archivist at 2026-10-10 09:43:10
Overview
Mindcraft is a Triumph worth 40 points. It requires crafting every Seasonal weapon.
How to complete
Crafting takes place at The Enclave, a secluded area on Mars that works as a weapon forge. It opens after the first mission of The Witch Queen and is introduced by the "The Relic" quest. Access is free and does not require owning The Witch Queen expansion.
- Unlock the pattern. Each weapon needs its Weapon Pattern before it can be crafted. Patterns come from questlines, raids, seasonal content and expansion activities. The in-game Triumphs page lists the requirement for each pattern.
- Get patterns from Deepsight weapons. Inspect a red-border (Deepsight) weapon and choose "Deepsight Resonance" to extract its pattern while keeping the gun. Dismantling red-border weapons also adds pattern progress.
- Craft at the central device. Shape creates a new weapon. Reshape changes the perks of a weapon you have already crafted.
Most weapons need Enhancement Cores and Resonant Alloy. Raid weapons use Harmonic Alloy instead. Resonant Alloy comes from dismantling non-raid weapons, and Harmonic Alloy comes from dismantling raid gear. Enhancement Cores come from easier Nightfalls and from dismantling Masterwork-quality gear. Mementos are consumed when a weapon is forged or reshaped. These costs are from a 2023 guide and may have changed since.
Patterns stay unlocked after a season ends. For example, Thoughtless, a Season of the Risen sniper rifle, can still be crafted in later seasons. World drops, dungeon gear and PvP weapons cannot be crafted, so only seasonal weapons that have a crafting pattern count.
Crafted weapons keep the standard perk pools, so you can only roll perks that can also roll on that weapon in the wild.