History of Recovery
Revision 4770 by archivist at 2026-10-01 18:30:13
Recovery is a Guardian armor stat. It sets how long after damage health and shields begin regenerating, the regeneration rate, and the Warlock class ability cooldown. Under the old stat system, 0 Recovery meant 3.25 s before health regen and 5.5 s for shields; 100 meant 1.75 s and 4 s. With the armor overhaul in The Edge of Fate the stats were reworked and Recovery changed role (sources describe it as shifting to a shield-regeneration stat; check current patch notes), so older figures here may be outdated. See also Restoration.