History of Striker

Revision 28110 by archivist at 2026-10-10 10:38:48

Striker is the Arc subclass of the Titan, built around close-range melee and aggressive ground pressure. It is always available to unlock.

Super

The Striker's Super is Fists of Havoc. A light attack charges forward and damages what it hits. A heavy attack slams the ground, blinding and damaging nearby targets, and slams from the air deal extra damage. Before Arc 3.0, the subclass Super was Thundercrash, part of the older Code of the Missile tree.

Abilities

  • Class ability: Towering Barricade (a large barrier for cover), Rally Barricade (a small barrier you can aim over, which speeds up reloads while you stand behind it) or Thruster (a lateral dodge while grounded).
  • Melee: Thunderclap (charge a fist blast with Arc energy), Ballistic Slam (an aerial slam after sprinting, which grants Bolt Charge) or Seismic Strike (a charging shoulder hit that damages and blinds).
  • Aspects: Touch of Thunder (improves Flashbang, Pulse, Lightning and Storm grenades), Knockout (critical hits or shield breaks empower melee attacks), Juggernaut (a frontal shield gained after sprinting) and Storm's Keep (grants Bolt Charge to you and allies, with extra effects behind your Barricade).

Exotics

Subclass-specific Exotics include An Insurmountable Skullfort, Eternal Warrior and Mk. 44 Stand Asides.