History of The Whisper
Revision 8855 by archivist at 2026-10-01 23:47:28
Overview
The Whisper is a secret Exotic mission from Warmind, investigating a Taken anomaly beneath Io in Echo Mesa. It is triggered by defeating one of three Taken bosses (Drevis, Ta'aurc or Urzok) in a public event in Lost Oasis, which spawns the Anomaly portal.
Encounters
- Parkour section: a platforming gauntlet of moving obstacles, tight ledges and pitfalls across six rooms.
- Combat section: three Taken rooms and a boss arena ending in fights with all three aspect bosses. The reprised version adds the boss Tulgorh, Aspect of Agony.
- The original had a 20-minute timer.
Versions and power
The original recommended low power levels (300 normal, 400 Heroic per Destinypedia). The reprise recommends 1810 (Normal, 40-minute timer) and 1830 for the harder Legend, later renamed Heroic. See also The Whisper (Expert). Sources disagree on current numbers, so check in game.
Rewards
Whisper of the Worm and its catalyst, plus the A Thousand Wings ship's blueprint via Heroic completions. Heroic chests give extra materials. Not sunset.