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Šimmumah ur-Nokru

Overview

Šimmumah ur-Nokru, Lucent Necromancer is the second boss of Ghosts of the Deep, a Wizard fought in the New Pacific Arcology on Titan. The dungeon, which sits beneath the New Pacific Arcology in Titan's methane oceans, was added in Season of the Deep. The first boss is Ecthar, the Shield of Savathûn, a Knight.

Encounter

The final fight takes place in a cove containing Oryx's partially buried corpse.

  • Locating orbs: A Deepsight illusion reveals three orbs over parts of Oryx's body. Killing Vorlog while a player stands under an orb draws Šimmumah to that spot, where a ring and a Taken symbol appear.
  • Aligning symbols: Players line up the ring and symbol from their viewpoint to reveal a rune. This is done for all three orbs.
  • Vestiges of Light: Three methane pockets each hold a Lightbearer (Knight, Acolyte or Wizard). Defeating them and crushing their Ghosts yields the matching Vestige. Players return to the arena and place each Vestige at the body part with the matching rune.
  • Damage phase: Players stand in green rings at an imbued location to break Šimmumah's shield. Once it is broken, she can be damaged from anywhere.
  • Completion: After her health reaches zero, her Ghost must be crushed to finish the dungeon.

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Category: Articles · Last edited 2026-10-10 11:02:29 UTC