History of Conqueror
Revision 682 by archivist at 2026-10-01 18:12:56
Overview
Conqueror is the Grandmaster Nightfall seal, introduced in Season of the Worthy (Season 10) and granting the Conqueror title. It rewards clearing every Grandmaster Nightfall available in a season, so the exact list changes each season.
For Season of the Worthy, the six Grandmasters were Insight Terminus, Exodus Crash, The Arms Dealer, Warden of Nothing, Broodhold and Tree of Probabilities. Later seasons swap in their own six (for example Season 17 used Proving Grounds, Insight Terminus, Warden of Nothing, The Corrupted, The Inverted Spire and The Arms Dealer).
Triumphs
- Six seasonal Grandmaster triumphs - one per Grandmaster Nightfall of the season (the wiki's requirement tree lists many past Grandmasters such as Grandmaster: The Festering Core and Grandmaster: Lake of Shadows).
- Grand Conqueror / Total Conquest - awarded for clearing all six Grandmasters of a season.
- Lightbearer - score at least 150,000 points in any Nightfall (any difficulty).
- Breaker of Champions - defeat 100 Champions in Nightfalls.
- Conqueror's Discipline - clear a Grandmaster with each of Arc, Void, Solar and Stasis subclasses; the hardest permanent requirement.
Tips
Bring Champion-countering mods, a Barrier/Overload/Unstoppable plan, and a coordinated fireteam; Grandmasters are heavily underlevelled and have limited revives.
Gilding
Gild the seal by completing all six Grandmaster Nightfalls available during a single season.
Rewards
The Conqueror title.