History of Keep Away
Revision 16241 by archivist at 2026-10-10 07:55:12
Overview
Keep Away is a Basic weapon trait from Season 20. It increases reload speed, range and accuracy while no enemies are close to you. The wiki does not publish the bonus values or define how close "close proximity" is.
Keep Away is one of the most widely rolled traits in the game. The manifest lists it on well over 100 weapons across many types, so you will find it on almost any weapon family. It suits long-range play where enemies stay out of close range.