Trait

Keep Away

Increases reload, range, and accuracy when no targets are in close proximity.

Overview

Keep Away is a Basic weapon trait from Season 20. While no enemies are in close proximity, it increases reload speed, range and accuracy. When enemies come close, the bonus is lost.

Where it rolls

It is one of the most widely rolled traits. The game data lists more than 120 weapons across many weapon types, including Bygones, Relentless, Fatebringer, Exalted Truth and Mos Athanor IV.

Comparison

Lone Wolf (perk) works on a similar idea but reacts to allies instead of enemies. Keep Away covers reload, range and accuracy, while Lone Wolf covers aim assist, aim-down-sights speed and airborne effectiveness.

Rolls on

Community guides & sources

Category: Weapon perks · Last edited 2026-10-12 19:25:23 UTC