History of Melee
Revision 4853 by archivist at 2026-10-01 18:30:19
Melee is a basic Guardian ability: an uncharged strike plus a subclass-specific charged melee ability that recharges over time. Each class (Hunter, Titan, Warlock) has several melee options per subclass element, covering Solar, Arc, Void, Stasis and Strand. Recharge speed is modified by the character's Strength stat.