Story
Shard of the Traveler
Return to the Shard of the Traveler and restore your connection to the Light.
Overview
Shard of the Traveler (internally the mission "Spark") was the third story mission of the original Destiny 2 campaign, set in the European Dead Zone. The Guardian and Ghost follow a vision to a shard of the Traveler in the Blackened Forest and restore the Guardian's connection to the Light.
Mechanics
Enter through Quarantine Zone 236, fight through caves and the Blackened Forest against House of Dusk Fallen, defeat three minibosses (Tikkis, Maksor, Skriviks), reach the Shard and regain subclass powers, then use them against a final wave.
Rewards
The auto rifle Pariah and the first subclass (Sentinel, Arcstrider or Dawnblade).
Status
Removed from the base campaign when Destiny 2: Beyond Light launched with the New Light intro. Sources differ on a later Season of the Hunt Shard encounter, which is a separate event.
Rewards / drops
Location: European Dead Zone
Community guides & sources
Category: Activities · Last edited 2026-10-01 23:40:49 UTC