History of Trenchway

Revision 8080 by archivist at 2026-10-01 23:41:43

Overview

The Trenchway is one of four regions on the Dreadnaught that make up The Nether, the roguelike activity of Episode: Heresy. Each Nether run passes through three random regions out of the four (DualShockers).

In the Nether

  • You spawn in the Trenchway and complete three objectives, then shoot a small Taken blight to finish the encounter and earn boons.
  • The region contains a Tormentor boss, called perhaps the toughest in the Nether; shoot its glowing weak spots, and prioritise the glowing Grims that spawn to heal it.
  • Other coverage describes the region as disrupting an Eversion Ritual ending in a fight with Lezrel, Eversion Channeler, and one Taken Osseous Fragment sits near the starting portal.

Background

Destinypedia notes the Trenchway as the starting point of the older story mission The Dreadnaught, with Taken and Hive enemies.

Sources are not fully consistent on the region's boss (Tormentor versus Lezrel); both are given above as reported.