History of Defender of the Spring
Revision 19574 by archivist at 2026-10-10 08:34:28
Overview
Defender of the Spring is a Triumph in Destiny 2 worth 25 points. It requires completing The Wellspring while each of its four unique bosses is active.
How to complete
The Wellspring is a six-player offensive activity on Savathûn's Throne World. It has two modes, and the mode alternates daily. Each variant comes back every four days.
- Attack (The Wellspring: Attack): fight through Hive waves toward the Wellspring. The bosses are Golmag, Warden of the Spring, and Bor'gong, Warden of the Spring.
- Defend (The Wellspring: Defend): hold the Wellspring against Scorn while the boss tries to take control of it. The bosses are Vezuul, Lightflayer, and Zeerik, Lightflayer.
The rotation runs Attack (Golmag), Defend (Vezuul), Attack (Bor'gong), Defend (Zeerik). Because only one mode is live at a time, plan each run around the boss you still need:
- Note which of the four bosses your triumph still lacks.
- Run the mode that rotates that boss in.
- Defeat it while it is active, then repeat for the others as their days come around.
The Master difficulty version adds modifiers and Champion enemies. It unlocks by reaching Rank 18 with Fynch.
Rewards
Normal runs drop uncommon versions of the four bosses' weapons (Come to Pass, Tarnation, Fel Taradiddle and Father's Sins), Veritas Armor, and the Exotic Glaive patterns Edge of Action, Edge of Concurrence and Edge of Intent. The Glaive patterns only drop after completing Report: REVERSE-LURE.