Story
Espial
A strange Taken disturbance has manifested in the EDZ.
Overview
Espial is the first mission of Episode: Heresy, set in the European Dead Zone on Earth (Maevic Square toward the Lake of Shadows area). The Vanguard deploys you after something from the Dreadnaught lands in the EDZ and a strange Taken disturbance appears. Recommended power is 1900. It is followed by the longer mission Recce.
Walkthrough
- Travel by vehicle through the EDZ to the anomaly.
- Shoot the three Darkness Rifts in a clearing.
- Go through the tunnels and roads to a Taken-corrupted complex, fighting Dire Taken (Dire Thrall, Psion, Vandal, Goblin) plus regular Taken.
- Boss: Gorkall, the Gatekeeper, a Taken Ogre. Shoot its eye for critical damage; at 50% health it becomes immune and three rifts spawn that must be destroyed before damage resumes.
- Disable the anchor trying to pull the Ascendant Plane into reality and contact through the portal.
Rewards
Not confirmed by sources.
Location: European Dead Zone
Required for
Community guides & sources
thegamer.com
How To Complete The Espial And Recce MissionTheGamer · thegamer.com
destinypedia.com
EspialDestinypedia · destinypedia.com
Category: Activities · Last edited 2026-10-01 18:22:49 UTC