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Anti-Champion

Overview

Anti-Champion is the umbrella term for the mods and weapon effects that let Guardians damage and stun Champions, the shielded elite enemies. Each of the three Champion types has a counter: Anti-Barrier for Barrier Champions, Overload for Overload Champions and Unstoppable for Unstoppable Champions. Many weekly challenges and Empire Hunts require them.

Original system (artifact mods)

Under the older system, anti-Champion mods were Artifact perks unlocked with artifact points and slotted onto matching weapons:

  • Anti-Barrier pierced Barrier shields (Auto Rifles, Submachine Guns, Hand Cannons in the Shadowkeep-era set).
  • Overload Rounds applied Disruption, delaying enemy ability regeneration and cutting damage output (Auto Rifles, Submachine Guns, Bows).
  • Unstoppable Rounds caused a staggering explosion when aiming down sights (Hand Cannons).

Players also found extra uses: Anti-Barrier cuts through non-elemental shields, Overload reduces enemy damage by 25% and stops some enemy abilities, and Unstoppable can reveal critical spots on Wyverns.

Anti-Champion 2.0

With the Monument of Triumph update (July 2026), anti-Champion mods were removed from artifacts. Every weapon now has an intrinsic Champion counter based on its frame or archetype, with no mod or wind-up required. Exotic weapons get individual assignments.

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Category: Articles · Last edited 2026-10-12 19:14:38 UTC