Trait

One-Two Punch

Hitting an enemy with every pellet in a shot increases melee damage for a short duration.

One-Two Punch is a Season 16 enhanced Shotgun trait. Hitting a target with nearly every pellet of a shot (10 of the 12 pellets of the spread) boosts the damage of your next melee attack for 3 seconds, by 150% of base melee damage on a shotgun.

How it plays

The perk needs a close, tight hit with almost the whole spread, so it works best at range where most pellets connect. The melee bonus lasts only 3 seconds, so follow up with melee quickly after the shot.

Weapons

It can roll on Precipial, a Void shotgun, and its micro-rocket can also trigger the perk. In PvE it is paired with Vorpal Weapon in recommended rolls.

Rolls on

Community guides & sources

Category: Weapon perks · Last edited 2026-10-12 19:27:37 UTC